MCP Server
MCP
Funplay Godot MCP
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
Install
npx -y [email protected]
Configuration Example
{
"remotes": [],
"packages": [
{
"registryType": "npm",
"identifier": "funplay-godot-mcp",
"version": "0.10.0",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Optional Godot MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.",
"format": "string",
"name": "FUNPLAY_GODOT_MCP_URL"
},
{
"description": "Compatibility endpoint variable used when FUNPLAY_GODOT_MCP_URL is not set.",
"format": "string",
"name": "GODOT_MCP_URL"
},
{
"description": "Godot MCP local auth token from the Funplay MCP dock or user://funplay_mcp_settings.cfg.",
"isRequired": true,
"format": "string",
"isSecret": true,
"name": "FUNPLAY_GODOT_MCP_TOKEN"
},
{
"description": "Compatibility token variable used when FUNPLAY_GODOT_MCP_TOKEN is not set.",
"format": "string",
"isSecret": true,
"name": "GODOT_MCP_TOKEN"
}
]
}
]
}
mcp
model-context-protocol
npm
By
Comments
Sign in to leave a comment