MCP Server
MCP
Godot MCP Runtime
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
Install
npx -y [email protected]
Configuration Example
{
"remotes": [],
"packages": [
{
"registryType": "npm",
"registryBaseUrl": "https://registry.npmjs.org",
"identifier": "godot-mcp-runtime",
"version": "3.2.2",
"runtimeHint": "npx",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Path to the Godot 4.x executable. Auto-detected if Godot is on PATH.",
"name": "GODOT_PATH"
},
{
"description": "Enable verbose logging when set to 'true'.",
"name": "DEBUG"
},
{
"description": "Set to 'true' to disable run_project/run_script confirmation prompts (fail-open) for clients that cannot display elicitation, e.g. Claude Desktop. Tier 1 security hard-blocks still apply.",
"name": "GODOT_MCP_DISABLE_ELICITATION"
},
{
"description": "Set to 'true' to hard-reject anything that would otherwise prompt, for unattended operation. Takes precedence over GODOT_MCP_DISABLE_ELICITATION.",
"name": "GODOT_MCP_STRICT"
}
]
}
]
}
mcp
model-context-protocol
npm
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