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MCP Server MCP

Godot MCP Runtime

github By github 👁 1 views ▲ 0 votes

Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.

Homepage Verified source GitHub

Install

npx -y [email protected]

Configuration Example

{
  "remotes": [],
  "packages": [
    {
      "registryType": "npm",
      "registryBaseUrl": "https://registry.npmjs.org",
      "identifier": "godot-mcp-runtime",
      "version": "3.2.2",
      "runtimeHint": "npx",
      "transport": {
        "type": "stdio"
      },
      "environmentVariables": [
        {
          "description": "Path to the Godot 4.x executable. Auto-detected if Godot is on PATH.",
          "name": "GODOT_PATH"
        },
        {
          "description": "Enable verbose logging when set to 'true'.",
          "name": "DEBUG"
        },
        {
          "description": "Set to 'true' to disable run_project/run_script confirmation prompts (fail-open) for clients that cannot display elicitation, e.g. Claude Desktop. Tier 1 security hard-blocks still apply.",
          "name": "GODOT_MCP_DISABLE_ELICITATION"
        },
        {
          "description": "Set to 'true' to hard-reject anything that would otherwise prompt, for unattended operation. Takes precedence over GODOT_MCP_DISABLE_ELICITATION.",
          "name": "GODOT_MCP_STRICT"
        }
      ]
    }
  ]
}
mcp model-context-protocol npm

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