MCP Server
MCP
GodotLens
Godot's own view of your GDScript project: navigation, diagnostics, engine API, scene checks
Install
npx -y [email protected]
Configuration Example
{
"remotes": [],
"packages": [
{
"registryType": "npm",
"identifier": "godotlens-mcp",
"version": "1.1.1",
"runtimeHint": "npx",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Godot language server host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_LSP_HOST"
},
{
"description": "Godot language server port (the VS Code extension uses 6008)",
"format": "number",
"default": "6005",
"name": "GODOT_LSP_PORT"
},
{
"description": "Godot debug adapter host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_DAP_HOST"
},
{
"description": "Godot debug adapter port, used by the debug_* tools",
"format": "number",
"default": "6006",
"name": "GODOT_DAP_PORT"
},
{
"description": "Godot executable, required by scene_* and project_config",
"format": "string",
"name": "GODOT_BIN"
},
{
"description": "Project root; auto-detected by walking up for project.godot",
"format": "string",
"name": "GODOT_PROJECT_ROOT"
},
{
"description": "Seconds to wait for a single LSP response",
"format": "number",
"default": "15",
"name": "GODOT_LSP_TIMEOUT"
},
{
"description": "Seconds to wait for diagnostics after a sync",
"format": "number",
"default": "8",
"name": "GODOT_DIAGNOSTICS_TIMEOUT"
},
{
"description": "Override Godot capability detection",
"format": "string",
"name": "GODOT_VERSION"
},
{
"description": "Max files gdscript_find inspects across the project",
"format": "number",
"default": "60",
"name": "GODOT_FIND_FILE_LIMIT"
}
]
},
{
"registryType": "pypi",
"identifier": "godotlens-mcp",
"version": "1.1.1",
"runtimeHint": "uvx",
"transport": {
"type": "stdio"
},
"environmentVariables": [
{
"description": "Godot language server host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_LSP_HOST"
},
{
"description": "Godot language server port (the VS Code extension uses 6008)",
"format": "number",
"default": "6005",
"name": "GODOT_LSP_PORT"
},
{
"description": "Godot debug adapter host",
"format": "string",
"default": "127.0.0.1",
"name": "GODOT_DAP_HOST"
},
{
"description": "Godot debug adapter port, used by the debug_* tools",
"format": "number",
"default": "6006",
"name": "GODOT_DAP_PORT"
},
{
"description": "Godot executable, required by scene_* and project_config",
"format": "string",
"name": "GODOT_BIN"
},
{
"description": "Project root; auto-detected by walking up for project.godot",
"format": "string",
"name": "GODOT_PROJECT_ROOT"
},
{
"description": "Seconds to wait for a single LSP response",
"format": "number",
"default": "15",
"name": "GODOT_LSP_TIMEOUT"
},
{
"description": "Seconds to wait for diagnostics after a sync",
"format": "number",
"default": "8",
"name": "GODOT_DIAGNOSTICS_TIMEOUT"
},
{
"description": "Override Godot capability detection",
"format": "string",
"name": "GODOT_VERSION"
},
{
"description": "Max files gdscript_find inspects across the project",
"format": "number",
"default": "60",
"name": "GODOT_FIND_FILE_LIMIT"
}
]
}
]
}
mcp
model-context-protocol
npm
pypi
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